Skip to main content

Adult, Boys' Love, Erotic, Fantasy, Gay, LGBT, Narrative, Romance, Short, Text-based


Available for Purchase through...

Gallery

Description

Ambassador Gauss isn't out to save the world -- but for love, they just might find themselves stopping a war before it starts.


But, of course, keeping your king's sword in his sheathe isn't easy. What should've been a ten minute, boring, meeting with a foreign dignitary becomes a heated, passionate, affair that throws into question the very foundations of their allegiance to their nation.


Can Gauss navigate these rough waters while still staving off war? Can they keep their secrets safe -- and in their pants?


Set in the Untamed World, a post-post-apocalypse dark fantasy world created by the Forgotten Workshop. Read as intrigue splashes up against romance, duty stains honor, and lords and lieges swap places for a set of hot, sizzling, moments.

Features

  • Kinetic Visual Novel
  • Erotic Scenes with tantalizing text
  • 24 Event CGs
  • Unlockable CG Gallery
  • Rewindable Log
  • 1200~ lines (10,600 words) of Sexy, Politically Intriguing, Gay Romance

This Visual Novel features:

  • Light Domination and Submission themes
  • Oral Sex
  • Prostate Massage
  • Anal Sex
  • Homoerotic Content
  • Exclusively Gay Content
  • Full and Graphic Nudity/Sexual Content
  • Light Political Themes
  • Developed in Unity.
  • Story delivered through the Naninovel extension.
  • All art made by a singular artist.
  • No AI was used in the making of this product or any of its elements.

The Ambassador's Coterie was developed by iceCreamRush using elements that were licensed and approved for use by the Forgotten Workshop.

Originally developed for "FuckJam"; a protest game-development jam which put a middle finger up to GameJolt for suddenly deciding to kick all the adult creators off its platform without any notice, including games which discussed sexual abuse and were designed or intended for erotic use.

The concept was uplifted from there over three months as the game was further polished. As the game's success was in question and the author was not sure if it would even sell, the budget to the game was limited to only $100 -- the cost of entry to the Steam marketplace.

Since its debut, The Ambassador's Coterie achieved and maintained a 100% positive rating from the 5 reviews it received on the platform (as of July 28, 2025).

A sequel was initially discussed but poor sales and development issues have prevented development on the title. Development did proceed for about five months but the key artist became unresponsive and though the story was fully outlined and some details were starting to firm, iceCreamRush decided to suspend the work after having only received approximately $200 in sales from Steam from the previous work.

The author intends to return to "The Ambassador's Allegiance" at some point in the future when their finances have stabilized or sales pick up again. Your support for herSecretSmile in part goes directly to this creator.